#include "MovieTree.hpp"#include <iostream>#include <string>#include<fstream>#include <sstream>using namespace std;// MovieNode: node struct that will be stored in the MovieTree BSTMovieNode* getMovieNode(int rank, string t, int y, float r) {MovieNode* nn = new MovieNode;nn->title = t;nn->ranking = rank;nn->year = y;nn->rating = r;return nn;}MovieTree::MovieTree() {//write your coderoot = nullptr; ...[Show More]
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